Flying Bark Productions
Teams at Flying Bark Productions
Recently posted jobs
3D Printing • Information Technology • Esports
Runs character FX and simulations for cloth, hair, rigid bodies, crowds, muscles, and other assets using Maya and nCloth. Troubleshoots simulations, adds secondary motion, cleans and models shots, develops solutions for rigging challenges, and incorporates supervisor and client feedback. Collaborates with VFX supervisors, leads, animators, and other departments to deliver high-quality shots on schedule. The role requires relocation to Sydney and begins in January 2027.
3D Printing • Information Technology • Esports
Expression-of-interest opportunity for 2D animation design artists across character, environment, prop, vehicle, colour script, background layout, and background paint disciplines. Artists will create production-ready artwork, replicate established show styles, meet quotas and deadlines, communicate clearly, and collaborate within animation pipelines. Roles range from strong mid-level artists to leads, with Sydney-based, hybrid, and remote opportunities available.
3D Printing • Information Technology • Esports
Manage and modernise on-premises storage and core infrastructure for a creative animation studio. Own enterprise SAN/NAS, fibre switching, backups/archives (Bacula + LTO8), AD/DNS/DHCP, virtualization (Proxmox/Hyper-V), networking and security. Provide hands-on systems administration, ticket support, automation (Python/PowerShell/Bash), vendor liaison, documentation, and drive storage consolidation while meeting client security standards (TPN/MPAA).